f4c6f408e7f9b44cd4ab3e6af316396165e59f2e
The right edge is where iOS keeps Control Center, and it is exactly where the horde's absolute finger-steering parks your thumb. When the system takes that gesture it delivers neither touchend nor touchcancel: `stick` survives forever, so every later touchstart falls through to the extra-finger branch (swish, and only swish) while touchmove ignores the new finger's id. steerPX stays frozen at 0.97 and the player is pinned to the screen edge, melee firing, for the rest of the run. Any new touch event proves the old finger is gone if it is not in e.touches — drop the stick then. Verified against the bug: pinned at x=6.11 before, steers to -5.20 after, and a genuine second finger still only swishes. And wCap 9 -> 99, which is no cap in practice: game 70 wants a bigger stack, not a rationed one. The barrel weapons move from "paid out only once all four tins are full" (a branch an uncapped rack would never reach again) to rungs of the same ladder, so a late duel still hands out a rocket instead of a fifth bomb. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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