e7aab295d4aafcd8cd7972652c7f6aaaaa30d24c
Done (unverified): faster serve cadence in splatter (overT 0.25, serve from where you stand, flick = instant aimed quick serve), aim-anywhere targeting relative to the player. Not done: zombie speed ramp (G.splatT exists but is never incremented), eaten-on-touch death + restart screen. Full state and plans in HANDOFF.md. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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