ce27bbc48be8fdbe9c5c168bb1476eaecc6d127b
Three animated screens in the storyboard's look, built in the page over
a paused world:
- The act title card: the act's court pans in behind ACT n, its league,
its court and its goal; it closes itself after three seconds or on a
tap.
- The cup's ceremony: YOU CLEARED THE COURT, the rounds and the run's
xp, then the act's weapons drop into a rack one by one ("…and gained
these for the hordes to come"), and the chapter preview with the
mid-boss named and game 10 still "???" until the transformation.
- The act card: what the act cost (bodies, bosses, deaths), what it
opened in the arcade, and the next act's court; CONTINUE goes straight
on, THE CLUBHOUSE goes home.
The checkpoint keeps its in-game banner. Headless, every screen falls
back to the plain card it replaced. v381, staging only.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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