Oliver, after the facing fix: still flashing, female worst. Film-strip diagnosis in the pane: with facing pinned the racket STILL alternated — frame 4 of the female cycle tucked it across the body, and half the frames of both player cycles lost or shrank the hoop to cut fragments (overlapping figures sliced by the even-spaced valley cuts). Both cycles re-rolled with three new prompt rules that now live in _runroll.py: the racket stays right of the midline in EVERY figure (named again for the airborne pose, where it kept vanishing), and the figures never overlap (no more sliced hoops — a debris-stripping pass was tried and removed: after the recrop a real racket is indistinguishable from a fragment, prevention beats cleanup). The model returns 2-row grids at times; a coherent band is cropped and cut. Installed: racket-side spread +0.01..+0.05 across all frames of both cycles (was a full side swap). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
16 KiB
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16 KiB
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