c176ff69500f232e35f1507c3d3e2a5a8c94a260
The AI armed its swing at aiReach+0.4 but contact required aiReach, so it always swung one guaranteed-whiff too early and the 0.4s cooldown consumed the whole approach window. Also: predictive interception instead of ball-chasing, shorter whiff recovery, slightly faster legs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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