aa8d2fff36cd899465b3468e0b81e015a54747d2
1 kill = 1 point made a tennis game trivially short (4 kills). Gate player scoring behind TUNE.killsPerPoint (default 3) — K kills bank one point, the rest just splatter. Opponent breaches stay 1-for-1, so the asymmetry is where the pressure comes from. Live-tunable in the T panel; set to 1 to restore the old behavior. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Languages
JavaScript
75.2%
Python
15.8%
HTML
7.3%
Shell
1.4%
Swift
0.2%