90d7ac1096e06148e589c35d201226bdc7f9f201
Oliver: "add a normal player male and female to the hidden bench and let it run there." The fam walk (up/down) now runs two slots past ZFAMS — PLAYER MALE and PLAYER FEMALE. In a living slot the racket zombie steps outside the frame, G.hideO lifts (splatter set it when the match turned), and the real O runs the walk stop's own back-and-forth at the classic CPU's speed class, so the cadence on the bench is the cadence the game plays. SK() reads the slot for the _f suffix, so both tours review without touching the picked tour. The HUD swaps the wound readout for the tuning one: runHz and aiSpeed, the dials a live session turns through T.TUNE. T also gains a keyPressed alias. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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