wuwiandClaude Opus 5.5 789bf41a9a Story phase 4: help when stuck, the arcade opens with the story
- From the third attempt at a checkpoint, the death screen offers TRY
  AGAIN · WITH HELP, at most two tiers, said openly. In the cup the help
  is fresher legs and a longer swing; in gore, one more heart and a
  slower director and horde. Every checkpoint passed resets the offer.
- The arcade shows only what the story has opened. Training and Classic
  open after act I, the Climb after II, Splatter Gore after III, and
  hosting a friend after IV (joining stays free). Locked doors are shown
  greyed with the act that opens them.
- The non-story endings point at the story instead of the cup.
- Store switches for the free tier (act I's card points at the full
  game) and a premium arcade, both off.
- The prologue's HUD no longer overlaps the kill pips.

PROJECT.md logs phases 1-4. One new test. v382, staging only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 14:22:25 +02:00
S
Description
No description provided
149 MiB
0 Stars 1 Watchers 0 Forks
Languages
JavaScript 75.2%
Python 15.8%
HTML 7.3%
Shell 1.4%
Swift 0.2%