67a410e707c3e4e08ab138feba81e0c0ffcb3974
The reference sheet is what it imitates, so building that sheet out of the very sprites I was trying to change is why the front-facing player came back front-facing and the side-on runner came back side-on. A batch can now name `ref_only` — the frames it looks at — separately from the frames it replaces: the back view is drawn from the one genuine back-view frame, the charging runner from a front-facing zombie, and each brute wound pair from its own A frame so the injury cannot wander between the two. Also stopped colour-matching a REPOSE. Fitting a differently-posed frame onto the old one's colour statistics is what greyed out the serve shorts; when the pose changes the generator's own palette is the better answer. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Languages
JavaScript
75.2%
Python
15.8%
HTML
7.3%
Shell
1.4%
Swift
0.2%