wuwiandClaude Opus 5 3a91d87b08 Show the shot itself: one solver, one band, no meter
The reticle was a chevron trail on the ground and a draw meter across the
bottom. The trail was a RAY — it pointed at the target but said nothing about
the ball getting over the net — and the meter sat in the apron, which is
exactly where your thumb is while you pull, so the one readout that mattered
mid-gesture spent the whole gesture underneath your hand.

Now the aim IS the flight. previewServe runs the same targeting and the same
loft solve hitServe fires with (both extracted, neither duplicated), so the arc
you see is bit-identical to the ball you get — verified: vx/vy/vz/g all match
to zero at quality 1.0, where the aim error vanishes. A preview drawn from a
second copy of the maths is worse than no preview; it lies with confidence.

One object now carries all three readings, up-court where you are looking:
the parabola is WHERE, the colour is WHETHER (cool blue still means it only
staggers), and the band's thickness and opacity are HOW MUCH — which is the
part a hue cannot carry on its own. Because the arc ends at the auto-picked
target, a weak pull and a full one at the same shambler draw the same curve in
different colours: "pulling further does not reach further" made visible.

A shadow tracks the arc along the lawn. An arc hanging in the air is ambiguous
about where it comes down, and that trail is what pins it.

The apron is left to the gesture demo alone, drawn bigger now that it owns the
space, with its chevrons lifted clear of the player's legs.

Tennis and the duel still serve to the box, not at shamblers — checked both.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-02 17:16:21 +02:00
2026-07-11 09:23:01 +02:00
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