34f31a65a2c026bf38660784e7bda82506080cad
- boy runs on a proper 4-phase cycle (stride, pass, mirrored stride, pass) - server holds the crouched bounce stance through pretoss instead of flickering to standing idle; hand-down/hand-up frames sync with the ball, which now bounces floor-to-hand height Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Languages
JavaScript
75.2%
Python
15.8%
HTML
7.3%
Shell
1.4%
Swift
0.2%