24e4d23921abc837e1726d9f75a9043be6459ab8
assets/_sheet_*, assets/_pose_ref_* and the generator scripts are what the frames were CUT OUT OF, not what the game loads — 34 of the 45 MB in assets/, in the image and publicly served, fetched by nobody. A .dockerignore on the underscore prefix takes assets/ to 16 MB, with nothing to maintain per sheet: the SPR list in render.js has no underscore-prefixed name in it. Also keeps .git (83 MB) out of the build context. Not verified against a real build — no docker daemon on this machine. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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