15cad26105c50a4df5cecf5644ca09853d1f8e87
dropStale trusted e.touches — but a finger stolen for a system edge gesture can stay listed there forever, so the stick survived and the player stayed welded to the edge (field-proven: escape taps still swished, meaning dropStale ran and found the id). The zombie is indistinguishable from a parked thumb by data, so it's told apart by intent: in the absolute-steering modes, a new finger that drags past the deadzone while the stick has been silent over a second inherits the stick. Taps still swish and steal nothing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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