013fe8152d02ac59e0659275c978d59fc733bef4
The touch serve drag now inverts: pull toward yourself to launch up-court. The first pull past the deadzone starts the real toss animation (serveToss), dragServe fires straight from the toss phase without banishing its own fresh toss, and a held aim keeps the toss airborne instead of dropping. Render shows an Angry-Birds dotted trajectory racket->target (red = zombie locked). Two-stage tap serve, mid-rally re-toss/banish, and keyboard serve+arrow-aim unchanged. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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