The slicer stops throwing away good sheets because two bellies touch

Oliver's idea, tested: give the generator a WHOLE POSE SHEET and ask it to
redraw it as a different zombie. It works, and better than what I was doing —
the master set's stride pair is 0.99/0.157/0.565 and the restyled brute came
back 1.00/0.148/0.618. The pose relationship SURVIVED the character swap, in
one call, four frames.

It was reported as a failure only because the four brutes stand shoulder to
shoulder and their bellies overlap, so segmentation by empty columns saw ONE
blob and the sheet was discarded. That same rejection ate five rolls earlier
today — "found 2 frames, expected 3" — and the sheet it lost last was the best
roll of the day.

A row is evenly spaced by construction, because that is what we ask for. So
when the blob count comes up short of a count we ALREADY ASKED FOR, look near
each even division and cut at the thinnest column in that window: between two
figures the ink thins even where it does not vanish. Never used to guess how
many figures there are, only to reach the number requested — a wrong guess
would install garbage silently, and the frame count is the one thing this
pipeline has always been able to trust.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
wuwiandClaude Opus 5 committed 2026-08-12 11:11:51 +02:00
1 parent 4e7b26f874
commit cccdaba8f0
1 file changed
+30 -2
+30 -2
View File
@@ -73,7 +73,26 @@ def block_size(a):
if tot and ok / tot > 0.82: best = b
return best
def frames(a, cuts):
# WHERE TO CUT WHEN THE FIGURES TOUCH. Segmentation by empty columns needs a clear gap, and the
# generator routinely spaces a row so a belly, an elbow or a racket overlaps its neighbour — a whole
# sheet of otherwise perfect art then reports "found 2 frames, expected 4" and is thrown away. That
# happened five times in one afternoon, and the sheet it lost last was the best roll of the day.
# A row is EVENLY SPACED by construction (we ask for one), so when the count is known the honest
# recovery is: look near each even division and cut at the THINNEST column within that window —
# between two figures the ink thins out even where it does not vanish. Never used to guess a count,
# only to reach a count we already asked for.
def valley_cuts(ink_cols, x0, x1, n):
span = x1 - x0
win = max(2, span // (3 * n))
out = []
for k in range(1, n):
c = x0 + span * k // n
lo, hi = max(x0 + 1, c - win), min(x1 - 1, c + win)
if hi <= lo: return []
out.append(lo + int(np.argmin(ink_cols[lo:hi])))
return out
def frames(a, cuts, want=0):
ink = (a[..., 3] > 0)
cols = ink.any(0)
out, start, gap = [], None, 0
@@ -88,13 +107,22 @@ def frames(a, cuts):
for c in sorted(cuts, reverse=True): # manual splits where two figures touch
for i, (x0, x1) in enumerate(out):
if x0 < c < x1: out[i:i+1] = [(x0, c), (c, x1)]; break
# ...and the automatic version of the same rescue, when no manual cut was given
if want and len(out) < want and not cuts:
xs = np.where(cols)[0]
if len(xs):
auto = valley_cuts(ink.sum(0), int(xs.min()), int(xs.max()) + 1, want)
if auto:
print(f'note: only {len(out)} blob(s) — figures touch; cutting at {auto}')
edges = [int(xs.min())] + auto + [int(xs.max()) + 1]
out = list(zip(edges, edges[1:]))
return out
def main(sheet, outs, target_h, cuts, anchor, defringe=2):
a = key(Image.open(sheet), defringe)
b = block_size(a)
crops = []
for x0, x1 in frames(a, cuts):
for x0, x1 in frames(a, cuts, len(outs)):
sub = a[:, x0:x1]
ys = np.where((sub[..., 3] > 0).any(1))[0]; xs = np.where((sub[..., 3] > 0).any(0))[0]
crops.append(sub[ys.min():ys.max()+1, xs.min():xs.max()+1])