The trail reads as motion, never as residue: the ghosts fade with the sprint
The lingering doubles were a real bug, not a taste problem: racketAI's !incoming return kept the last chase's vx/vz on the body, so the speed ghosts trailed a zombie that had already stopped. The velocity dies with the chase now (tested). The look is halved with it: ghost alphas 0.22/0.10 -> 0.11/0.05, trailK 0.05 -> 0.035 — a hint of speed in the corner of the eye, never a second body. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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