Story phase 4: help when stuck, the arcade opens with the story
- From the third attempt at a checkpoint, the death screen offers TRY AGAIN · WITH HELP, at most two tiers, said openly. In the cup the help is fresher legs and a longer swing; in gore, one more heart and a slower director and horde. Every checkpoint passed resets the offer. - The arcade shows only what the story has opened. Training and Classic open after act I, the Climb after II, Splatter Gore after III, and hosting a friend after IV (joining stays free). Locked doors are shown greyed with the act that opens them. - The non-story endings point at the story instead of the cup. - Store switches for the free tier (act I's card points at the full game) and a premium arcade, both off. - The prologue's HUD no longer overlaps the kill pips. PROJECT.md logs phases 1-4. One new test. v382, staging only. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -601,6 +601,12 @@ if (location.hostname !== 'splatter-tennis.wuwi.one' && !window.Capacitor?.isNat
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background-size: cover; background-position: center; image-rendering: pixelated;
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text-align: left; cursor: pointer; }
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#modeList button.mode:last-child { grid-column: 1 / -1; }
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/* THE ARCADE OPENS WITH THE STORY: a shut door is shown, greyed, with the act that opens it */
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#modeList button.mode.locked, #mGore.locked { filter: grayscale(1) brightness(.5); cursor: default; }
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#modeList button.mode .cb i { display: block; margin-top: 4px; font: 400 9px Silkscreen, monospace; letter-spacing: 1px; color: #e0cc72; }
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.nope { animation: nope .35s; }
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@keyframes nope { 20%, 60% { transform: translateX(-5px); } 40%, 80% { transform: translateX(5px); } }
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#vsHostLock { font: 400 10px Silkscreen, monospace; color: #e0cc72; letter-spacing: 1px; margin: 0 0 8px; }
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#modeList button.mode::after { content: ''; position: absolute; inset: 0; pointer-events: none;
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background: linear-gradient(0deg, rgba(6,10,8,.94), rgba(6,10,8,.2) 65%, transparent); }
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#modeList .cb { position: relative; z-index: 1; }
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@@ -1094,6 +1100,7 @@ if (location.hostname !== 'splatter-tennis.wuwi.one' && !window.Capacitor?.isNat
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<input id="vsName" class="tin" maxlength="12" placeholder="YOUR NAME" autocomplete="off"
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autocapitalize="characters" spellcheck="false">
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<h3>HOST</h3>
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<p id="vsHostLock"></p>
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<button class="btn" id="vsHostC">CLASSIC</button>
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<button class="btn" id="vsHostD">DEATH MATCH</button>
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<h3>JOIN</h3>
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@@ -1188,6 +1195,6 @@ if (location.hostname !== 'splatter-tennis.wuwi.one' && !window.Capacitor?.isNat
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</div>
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</div>
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<span id="recLamp" hidden>REC</span>
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<script type="module" src="src/main.js?v=381"></script>
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<script type="module" src="src/main.js?v=382"></script>
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</body>
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</html>
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