The shelf labels take the announcement face after all
Three tries: Bangers, then the HUD face, then the platform's UI face, and back to Bangers. It works now because the header lost its rule and its left band and gained air — the size carries the hierarchy (20 against the screen title's 26) instead of the typeface having to. The strap goes back to Silkscreen under it: a shouted line over a system-sans line was two foreign voices in one header. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -505,20 +505,20 @@ if (location.hostname !== 'splatter-tennis.wuwi.one' && !window.Capacitor?.isNat
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header is a header, and headers on this screen are left-aligned (the .hdr title, the posters'
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header is a header, and headers on this screen are left-aligned (the .hdr title, the posters'
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own captions) */
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own captions) */
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#modeList .mgroup > header { margin: 0 0 11px; text-align: left; }
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#modeList .mgroup > header { margin: 0 0 11px; text-align: left; }
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/* A THIRD VOICE (2026-08-31, Oliver: "wechsle mal die schrift"). The game bundles exactly two
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/* THE SHELF LABELS SHOUT, quietly (2026-08-31, Oliver tried three: Bangers first, then the HUD
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faces and both were taken on this screen — Bangers is the screen title, Silkscreen is the
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face, then the platform's UI face, and came back to the announcement face). It works here now
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posters' own captions — so a section heading in either was always going to sound like
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because the header lost its rule and its band and gained air: the size does the hierarchy
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something else. This is the UI's own voice: the platform's interface face, heavy, tracked
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(20 against the screen title's 26) instead of the typeface having to. */
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wide, upper case. It reads as chrome rather than as art, which is what a shelf label IS. */
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/* SCOPED TO THE HEADER, not to the section: the posters live INSIDE .mgroup now, so a bare
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/* SCOPED TO THE HEADER, not to the section: the posters live INSIDE .mgroup now, so a bare
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descendant selector here restyled every caption on the wall (it stayed invisible while this
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descendant selector here restyled every caption on the wall (it stayed invisible while this
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rule still named Silkscreen — the moment the family changed, the posters changed with it). */
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rule still named Silkscreen — the moment the family changed, the posters changed with it). */
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#modeList .mgroup > header b { display: block; letter-spacing: 3px; color: var(--acid);
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#modeList .mgroup > header b { display: block; letter-spacing: 1.5px; color: var(--acid);
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text-shadow: none;
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text-shadow: none; font: 400 20px/1.15 Bangers, cursive; }
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font: 800 13px/1.25 system-ui, -apple-system, "Segoe UI", Roboto, sans-serif; }
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/* ...and the strap goes back to the quiet register under it: a shouted line over a system-sans
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#modeList .mgroup > header i { display: block; margin: 5px 0 0; letter-spacing: 0.6px;
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line was two foreign voices in one header */
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#modeList .mgroup > header i { display: block; margin: 4px 0 0; letter-spacing: 0.5px;
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color: var(--dim); font-style: normal; text-shadow: none;
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color: var(--dim); font-style: normal; text-shadow: none;
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font: 500 10.5px/1.35 system-ui, -apple-system, "Segoe UI", Roboto, sans-serif; }
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font: 400 9px/1.4 Silkscreen, monospace; }
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/* the canonical room is named in the primary's colour — the one that moves your career */
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/* the canonical room is named in the primary's colour — the one that moves your career */
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#modeList .mgroup:first-child b { color: #f0a08e; }
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#modeList .mgroup:first-child b { color: #f0a08e; }
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#modeList .mgroup button.mode:last-child { margin-bottom: 0; }
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#modeList .mgroup button.mode:last-child { margin-bottom: 0; }
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