- intercept() now picks a point the runner can actually reach in time (travel-time feasibility), falling back to the deepest hittable point - tapping no longer slows the auto-run: anticipating a shot doesn't lose it - assist legs slightly superhuman (1.15x) so positioning is guaranteed - ball boy run frames regenerated with contrasting stride/gather poses (previous pair was near-identical, which read as no animation) Verified: 10/10 CPU shots end inside the honest 1.3m contact radius with zero manual movement. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
9.2 KiB
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9.2 KiB
64x104px