2 Commits
Author SHA1 Message Date
wuwiandClaude Fable 5 7069723042 Re-slice corrected bounce sheet; ball under the hand; stable landing rings
- p_bounce/p_bounce2 re-extracted from Oliver's corrected _sheet_pbounce.png
  (racket properly in the right hand)
- bounce ball offset 0.4 -> 0.32 so it sits under the reaching hand
- landing rings draw with integer-snapped center/radii and a solid 2px
  stroke — the sub-pixel anti-aliasing shimmer read as flickering

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 15:11:30 +02:00
wuwiandClaude Fable 5 34f31a65a2 4-frame ball boy run cycle; steady two-frame serve bounce stance
- boy runs on a proper 4-phase cycle (stride, pass, mirrored stride, pass)
- server holds the crouched bounce stance through pretoss instead of
  flickering to standing idle; hand-down/hand-up frames sync with the ball,
  which now bounces floor-to-hand height

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 14:55:21 +02:00