Stop back-dating flicks, and give the half-volley rescue the right deadline
Oliver's v367 log: every 62-64 ms flick landed 76-92 ms early and a 97 ms one whiffed — v366's touch-down timing for flicks was wrong; a flick is timed by its swipe (flickLead now 0, the age is still logged). The early-swing half-volley rescue checked the bounce against the long volley window and then expired on the bounce frame; it now uses the shorter groundstroke window. The log also records where he stood when the opponent struck and where the auto-run was taking him on a miss. v368. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -647,7 +647,8 @@ export const TUNE = {
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// the swing window, at any pace. 0 = the old distance ring (matchRingSweet/Band)
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ringBand: 0.35, // share of the half-window either side of the sweet moment that draws gold (edge = q 0.65)
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ringLead: 0.9, // s before contact the timed ring appears
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flickLead: 0.1, // s: a flick is timed from touch-down too, up to this much (a slow drag keeps a window)
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flickLead: 0, // s a flick's swing is back-dated toward touch-down (v366 used 0.1 — his next log showed
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// every 62-64 ms flick landing ~85 ms EARLY: a flick is timed by its swipe, not its touch)
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// ---- THE READ (2026-08-28, Oliver: past the HEAD COACH "the opponents are very fast and barely
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// make mistakes any more — we need a twist"). The dead staff LEARN YOUR PATTERNS: land the same
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// lane readHabit times in a row and the opponent has the habit — an EXPECTED ball is anticipated
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