The card reads as one thing: padded icon, ragged-left type
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -1190,24 +1190,29 @@ const AD_TOP = () => Math.round(proj(0, 0, -6).y) - AD_H; // top of the courtsid
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// or not — the icon sits LEFT of the text instead of stacking above it. Stacked, an icon card ran
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// 102 px tall and its lower third hung over live court; side-by-side it is 62 px flat, sits fully
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// over the crowd, and the art actually draws BIGGER than the stacked layout gave it.
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const CARD_TOP = 96, CARD_H = 62;
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const CARD_TOP = 96, CARD_H = 62, CARD_PAD = 14; // px of side padding inside the band
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function drawCard(title, sub1, sub2, color, icon) {
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const img = icon && SPR[icon];
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ctx.fillStyle = 'rgba(10,6,8,0.72)'; ctx.fillRect(0, CARD_TOP, W, CARD_H);
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if (img) { // left of the text block, vertically centred, boxed so a wide tin can't reach the type
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// LEFT-ALIGNED layout on a padded column: icon inset by CARD_PAD, the type ragged-left beside
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// it — centred type next to a left icon read as two unrelated things sharing a band
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let tx = CARD_PAD;
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if (img) { // vertically centred, boxed so a wide tin can't reach the type
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const k = Math.min((CARD_H - 10) / img.height, 58 / img.width);
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const iw = Math.round(img.width * k), ih = Math.round(img.height * k);
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ctx.imageSmoothingEnabled = false;
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ctx.drawImage(img, 8, Math.round(CARD_TOP + (CARD_H - ih) / 2), iw, ih);
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ctx.drawImage(img, CARD_PAD, Math.round(CARD_TOP + (CARD_H - ih) / 2), iw, ih);
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tx += iw + 12;
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}
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// the title still SHOUTS (Bangers) but at 22, not 30 — up here it shares the screen with the
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// scoreboard and the ads, and 30 read as oversized the moment it left centre court
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ctx.textAlign = 'center';
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ctx.font = B(22); shadowText(title, W / 2, CARD_TOP + 4, color);
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ctx.textAlign = 'left';
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ctx.font = B(22); shadowText(title, tx, CARD_TOP + 4, color);
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ctx.font = F(8);
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if (sub1) shadowText(sub1, W / 2, CARD_TOP + 34, UI.cream);
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if (sub2) shadowText(sub2, W / 2, CARD_TOP + 48, UI.cream);
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if (sub1) shadowText(sub1, tx, CARD_TOP + 34, UI.cream);
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if (sub2) shadowText(sub2, tx, CARD_TOP + 48, UI.cream);
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ctx.textAlign = 'center'; // the band's neighbours (flash, countdown) assume centred
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}
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// A GHOST HAND, fingertip at (x, y) — the tutorial finger every gesture hint shares. A drawn
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