Steady the gold ring, and move the praise word off the ball
Oliver: the target ring twitches sometimes, and "shot of the day", "textbook" etc. cover the ball. The timed ring re-solved every frame and a small shift in the auto-run's target moved its moment by up to 158 ms in a frame; the drawn cue now counts down on its own clock and eases toward each solve (p99 jump 100 -> 17 ms). The rally's praise word rose straight into the struck ball's path (and a serve's sat on the far bounce, where the return comes back); it now lands under the player, behind his feet, and stays put. Same moment, out of the way. v371. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -648,6 +648,8 @@ export const TUNE = {
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// the swing window, at any pace. 0 = the old distance ring (matchRingSweet/Band)
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ringBand: 0.35, // share of the half-window either side of the sweet moment that draws gold (edge = q 0.65)
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ringLead: 0.9, // s before contact the timed ring appears
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ringSmooth: 8, // 1/s: how fast the drawn ring eases toward each fresh solve (it counts down on its own)
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praiseBehind: 1.0, // m behind the player's feet a rally's praise word is drawn (under him, off the ball's path)
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flickLead: 0, // s a flick's swing is back-dated toward touch-down (v366 used 0.1 — his next log showed
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// every 62-64 ms flick landing ~85 ms EARLY: a flick is timed by its swipe, not its touch)
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// ---- THE READ (2026-08-28, Oliver: past the HEAD COACH "the opponents are very fast and barely
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