The setup grows a league face: badge, felled tally, the band's roster — and a bigger ribbon
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -491,6 +491,20 @@ zombie (now an occasional opponent, `TUNE.racketEvery`, not the every-game fixtu
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`RETURNED`, `DOUBLE KILL`) is a footnote to something you already watched happen. Sharing the loud
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FACE with the milestone cards is right; sharing their SIZE made every footnote read as a milestone.
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## Session log: THE LEAGUES — the setup grows a league face (2026-08-29, same day, STAGING ONLY)
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Two more from Oliver's screenshots:
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- **THE LEAGUE PANEL.** The generic MATCH SETUP screen showed the player block (tour/kit/skin) on
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the league modes too — redundant since the identity moved to the card. On zombie/cup the block
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now steps aside (syncSetup toggles, "01 · YOUR LEAGUE") for the league writ large: the breathing
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badge, "LEAGUE N — NAME" in the league colour, a felled tally line ("2 OF 4 FELLED · THE CUP IS
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THE WAY UP" / "ALL 4 FELLED — TAKE THE CUP"), and the band's roster as head tiles — felled
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bodies in colour with their ALL-TIME count (stats' per-foe tallies, key 'L'+index), the rest
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grey; the band's top rung wears the red border, it is the final. Every other mode keeps the
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player block (main.buildLeaguePanel).
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- **The ribbon grew** (13px type, taller band), per his call.
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## Session log: THE LEAGUES — the polish round: the ribbon, the glow, the count-up (2026-08-29, same day, STAGING ONLY)
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Oliver's retest ("schon viel besser") with five polish items, all built:
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