Clear the frame to the apron colour
That band at the bottom was not a background mismatch — the canvas was transparent there. render() never cleared: the stands cover the top and the out-area quad covers the middle, so it looked complete, but the quad only reached z=30 and everything below where that projects was see-through. The page showed through it, which is why it read as a slightly duller green. The frame is now cleared to pal.out before anything draws, oversized by 8px so a camera shake cannot expose an edge, and the out-area quad runs to z=60 so the perspective floor reaches the bottom on any aspect. Verified by sampling alpha down the bottom third: opaque everywhere, one uniform colour, matching the page gradient behind it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -186,6 +186,13 @@ zombie (now an occasional opponent, `TUNE.racketEvery`, not the every-game fixtu
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because the wave grows with `hordeGrow` while the panic button was a flat 1 s; he chose scaling the
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melee over shrinking the horde. **Measure the crowd BEFORE calling `meleeSwipe`** — it kills
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everything in reach, so counting after counts the survivors and the cooldown barely moves.
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- **`render()` clears the whole frame to `pal.out` first.** There was NO clear for a long time: the
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stands cover the top and the out-area quad covers the middle, so it looked complete — but the quad
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only reached z=30 and BELOW where that projects the canvas was simply transparent. On a phone that
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read as a duller band across the bottom of the screen. The quad now runs to z=60 as well, so the
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perspective floor reaches the bottom on any aspect ratio. If you ever add a new orientation or
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stretch the canvas further, check the bottom rows are opaque — sample `getImageData` alpha, the
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colour alone will not tell you, because the page behind is deliberately the same green.
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- **The page background behind the canvas tracks the live court apron** (`pageBackground` in
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render.js). It is visible in exactly two places: the strip above the canvas under the status bar,
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and the slivers a phone's ROUNDED DISPLAY CORNERS clip out of the canvas — a flat dark body drew a
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