diff --git a/audio.js b/audio.js index 49fe8b5..a625a38 100644 --- a/audio.js +++ b/audio.js @@ -107,7 +107,7 @@ export const zombieMusic = () => loopBed('zombie-mode', 800, 0.2); // ba // MUSIC, not an atmosphere bed, so the low end is the point. Started at boot so it is already // running by the time the title is on screen; on a phone the autoplay policy holds the context // suspended until the first tap, and it becomes audible then (see loopBed). -export const menuMusic = () => loopBed('background-music', 30, 0.3); +export const menuMusic = () => loopBed('background-music', 30, 0.5); // duck a bed to silence (out=true) or back to its base level over `secs` — the sudden-death duel mutes the music function fadeBed(file, out, secs = 0.7) { diff --git a/index.html b/index.html index 7ae53e8..9e3b0ab 100644 --- a/index.html +++ b/index.html @@ -117,6 +117,6 @@