diff --git a/HANDOFF.md b/HANDOFF.md
index 1c7a367..c4fb54a 100644
--- a/HANDOFF.md
+++ b/HANDOFF.md
@@ -443,6 +443,11 @@ that holds that height all the way out instead of sloping to the ground — that
makes the rest possible. Sloping, it lay flat on the grass across the whole far half, so there was
nothing for it to cut exactly where the crowd stands.
+- **The cone's opacity and the over/under read are the SAME dial, and they pull against each other.**
+ The plane is flat: a body above it is drawn clean on top, a body below is seen THROUGH it — so how
+ clearly you can tell the two apart just is how opaque the cone is. Oliver asked for a fainter,
+ bluer cone AND a clearer split; the first wins, and the CUT LINE carries the signal instead. Do not
+ try to "fix" the split by raising the cone alpha again — that is the thing he asked to come down.
- **The fill is TWO gradients**, matching the reference Oliver sent: a horizontal one across the
width (near-white down the centre line, falling to the weapon's blue at the edges) and a depth one
along the length. Canvas has no 2D gradient, so the wedge is filled in eight slices along its
diff --git a/index.html b/index.html
index dafc902..8dd8279 100644
--- a/index.html
+++ b/index.html
@@ -179,6 +179,6 @@
-
+