diff --git a/config.js b/config.js index 73c4903..6b52989 100644 --- a/config.js +++ b/config.js @@ -84,6 +84,12 @@ export const TUNE = { parryArm: 3.4, // m — an incoming shot this close makes the next tap a SWING instead of a serve parryReach: 1.7, // m — how far off the racket a return still connects (normal volley reach is 1.82) parryWindow: 0.2, // s the return window stays open after the tap + // A return is a GLANCING blow: contact off the middle of the racket face throws it that many + // degrees off straight up-court. Returns used to mirror the incoming line — straight back at the + // thrower — so a boss handed you a free wound with every volley. Meeting it dead centre still + // sends it back at him; that is now a placement you earn by moving your feet. + parryDeflect: 55, // ° of deflection at the edge of the reach + parryJitter: 8, // ° of scatter on top — a bat-away is never surgical // ---- chapter bosses: one every bossEvery games, escalating. The racket zombie is demoted to an // occasional opponent (racketEvery) so the boss is the only thing that reads as a wall. bossEvery: 10, // games between chapter bosses diff --git a/index.html b/index.html index c2a191f..5ecf3ef 100644 --- a/index.html +++ b/index.html @@ -89,6 +89,6 @@
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