The twelve-rung ladder: director, champion, physio and mascot walk on
Oliver's four picks, each rolled off its own settled BOSS frame through the family pipeline (rows in _famroll.py) — the rung and the chapter boss are the same person. matchFoe decoupled from bossArt's cycling on his call: the match ladder is 12 with the champion capping rung 12; chapters keep their ten. The champion refused to bulk through four rolls (words lost, then a new pair-reference in char_ref only half-won), so his mass is stature: OPPONENTS rows carry an optional world height h read by zombieH — champion 2.1 m, the Bulk 2.0 m — and the serve aims at the body actually drawn. HEAD_CROP measured for all four; ramp test extended to 12 rungs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -221,7 +221,7 @@ function farB(z) {
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// Asset cache-buster — bump with main.js?v=N (see the img.src note below). EXPORTED because the
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// menu screens hang <img> tags on the same files, and two copies of this number is one copy too
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// many: the one that does not get bumped is the one that serves a cached 404.
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export const SPRV = 108;
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export const SPRV = 109;
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// The boot bar in main.js watches this. Nothing here CHANGES when things load — every sprite was
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// already requested at import — it just makes the wait visible and holds the menu back until the
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// last sheet has landed. See the onerror note below for the other half of "sometimes missing".
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