Route by job, not by file size: the tool table fresh sessions needed
Oliver's concern, after the un-chunking: a fresh session walked straight into _regen.py and diagnosed from there, twice — first the legacy prompts, then the model's rolls — while the real bug sat in the cutter, provable by putting any fam_ sheet next to the sprite cut from it. The family-pipeline section already demoted _regen.py, but 270 lines below the "Asset pipeline" heading, and the session memory that routed the last investigation pointed at _regen by name. So the routing is now the FIRST thing under "## Asset pipeline": a which-tool-for-which-job table that names _famroll -> _zsheet for families, marks _regen.py as the single-sheet remaster tool it still is (bosses, players, crowd, weapons — those jobs keep it alive, so it stays), and states the diagnostic rule that would have saved two days: when installed art looks worse than the _refcheck sheet it came from, the suspect is the CUT, and a re-cut is free. _regen.py's own header says the same, for whoever opens it first anyway. The "Only ink votes" lesson joins the family-pipeline section with the numbers: 0.0% of ink blocks uniform at b=11 against 99.2% of empty ones is how a detector proven on single-row sheets quietly broke on 9-row geometry — the threshold never changed, the data under it did. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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# _regen.py — redraw a batch of sprites at real pixel-art resolution, end to end.
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#
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# ROUTING — CHECK BEFORE USING. This is the SINGLE-SHEET remaster tool (boss roster, players, crowd,
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# weapons — anything without a family). A whole opponent family is NEVER built here: that is
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# _famroll.py -> _zsheet.py (PROJECT.md, "THE ZOMBIE FAMILY PIPELINE"), because nine separate rolls
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# is nine chances for the character to drift, and it took every one of them. See PROJECT.md
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# "WHICH TOOL FOR WHICH JOB" for the full routing table.
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#
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# python3 assets/_regen.py shambler_a # one batch
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# python3 assets/_regen.py --list # what batches exist
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# python3 assets/_regen.py --all # everything not already done
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