The fall beats the ball: a passing winner fells the body while it still rolls

Oliver: 'the zombie falls after the ball is lost although we know this
earlier — it could play out as ball lost because of the falling.' The match
point now resolves at bounce ONE when the winner is provably beyond the
body's reach (closed-form flight vs its own chase dials, full swing reach
plus 0.6 m of doubt — borderline balls wait for the ordinary bounce-2 call).
startFall keeps the ball rolling for an early-decided point, and the
d.decided latch swallows the rally's later resolutions so it can never bank
twice. Verified in-pane: collapse starts ~0.3 s after the bounce, ball rolls
past the prone body, score banks exactly once.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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wuwiandClaude Fable 5 committed 2026-08-13 21:35:52 +02:00
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