The surprise is an opening, not a free point: THE READ turned down a notch

Oliver, same day: 'die Gegner sind jetzt etwas zuu einfach.' The habit takes
four same-lane shots to learn (was three) and the wrong-foot costs about a
third less on every dial: surpRead 0.85->0.6, surpSlow 0.45->0.3, surpFlub
0.35->0.22. The whiff-window test pin rides down with it (0.25->0.15); the
slower-than-the-coach pin still holds.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
wuwiandClaude Fable 5 committed 2026-08-28 16:34:38 +02:00
1 parent 43784c5b33
commit 4ea9af5442
4 files changed
+16 -7

No files matched your search

+7 -4
View File
@@ -608,11 +608,14 @@ export const TUNE = {
// the champion — "HE RETURNS EVERYTHING" — is exactly the one you beat by setting a habit and
// breaking it on the big point. Skill, not grind, is what opens the ladder past the coach.
// Rally lanes only (doHit's aimed player shots); serves keep their own game. Solo match only.
readHabit: 3, // same-lane returns in a row before the opponent has learned the pattern
// RETUNED DOWN 2026-08-28 same day (Oliver: "die Gegner sind jetzt etwas zuu einfach"): the
// habit takes one more shot to learn and the wrong-foot costs about a third less on every dial,
// so a surprise is an opening you still have to play, not a point handed over.
readHabit: 4, // same-lane returns in a row before the opponent has learned the pattern
readAnticipate: 0.97,// what aiRead climbs toward on an EXPECTED ball at the top rung
surpRead: 0.85, // fraction of aiRead a wrong-footed opponent loses (x rung scale)
surpSlow: 0.45, // fraction of chase speed it loses on the surprise ball (x rung scale)
surpFlub: 0.35, // whiff ADDED at contact on the surprise ball at the top rung
surpRead: 0.6, // fraction of aiRead a wrong-footed opponent loses (x rung scale)
surpSlow: 0.3, // fraction of chase speed it loses on the surprise ball (x rung scale)
surpFlub: 0.22, // whiff ADDED at contact on the surprise ball at the top rung
// ---- MOVEMENT READS (2026-08-28): the sprites run, the court answers. Two cheap effects, both
// live-tunable: feet kick the surface's own dust once a body crosses trailMin, and a body moving
// that fast leaves a two-ghost speed streak behind it (the modal masthead's own trick, sampled