Let an early tap be a weak ball, and let the CPU put a sitter away
Step 4 (b), Oliver's pick. v372 measured why the ladder could not climb: nearly every lost point was the player's own early whiff, the CPU barely missed, and the auto-run reached everything, so no opponent dial decided a point. - The follow-through: a groundstroke swing meets a bounced ball up to 60 ms after its window at q 0.05. The early whiff edge goes from ~70 ms back to ~130 ms, where the volley window had it before step 1. - A sitter (a player ball under q 0.5) is put away with a chance that is the ladder (0.2 at the bottom of the Climb, 0.85 at the Champion, by difficulty in classic): clean, at the line, bounded by the rung's width. - The player is on his heels for 0.5 s after a put-away of his own sitter. Without it the auto-run covered the whole court and no put-away won. - Fixed a step-2 regression this surfaced: the drop's dig-out cap fired on every slice drive, so every low contact against the slicer was a sitter. Measured at level 26: the Climb now slopes from 95% of points at the Shambler to 28-39% at the Champion. The net rushers are still easier than their neighbours. The log names put-aways. Three new tests; v373. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1140,6 +1140,6 @@ if (location.hostname !== 'splatter-tennis.wuwi.one' && !window.Capacitor?.isNat
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<script type="module" src="src/main.js?v=373"></script>
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