Gore opens in the gore, the theme comes back, and every mode gets a board
Splatter gore no longer makes you win a game of tennis first — the mode you pick is the mode you get, with the man you came to play already turned. The transition itself is untouched and still reachable; it just isn't a toll booth. The menu theme could only ever be started, never brought back, so the first run of a session silenced it for good while the court's ambience followed you into the menu. Starting a bed now un-ducks it too. Three world boards instead of one: kills, opponents felled, and games taken off the CPU, each with its own name prompt and its own row per player. ...and the gore economy stops paying a barrel for every game won past game 16, while the shamblers, the mix and the ball machines keep escalating past the point they all used to stop. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -498,9 +498,17 @@ if (location.hostname !== 'splatter-tennis.wuwi.one') {
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<div id="stW"></div>
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<div class="foot" id="stFoot"></div>
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</div>
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<!-- THREE BOARDS, one per game mode — the three do not share a currency, so they cannot share
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a ranking. Same tab strip as the stats screen's, and stats.drawRanks rewrites the column
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heading with the tab, because the number means something different on each one. -->
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<div id="ranks">
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<div class="hdr"><button class="chev" id="rkBack">‹</button><h2>WORLD BOARD</h2></div>
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<h3>BEST SINGLE RUN<span>KILLS · GAMES</span></h3>
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<div class="tabs" id="rkModes">
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<button class="on" data-m="g">SPLATTER</button>
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<button data-m="z">TENNIS</button>
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<button data-m="c">CLASSIC</button>
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</div>
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<h3 id="rkHdr">BEST SINGLE RUN<span>KILLS · GAMES</span></h3>
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<div id="rkList"></div>
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</div>
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<!-- THE BACK ROOM. Five taps on the logo (main.js) and nothing else — no button anywhere hints
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@@ -539,6 +547,6 @@ if (location.hostname !== 'splatter-tennis.wuwi.one') {
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</div>
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</div>
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</div>
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<script type="module" src="src/main.js?v=260"></script>
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<script type="module" src="src/main.js?v=261"></script>
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</body>
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</html>
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