diff --git a/assets/_sheet_dwound.png b/assets/_sheet_dwound.png new file mode 100644 index 0000000..2860e2b Binary files /dev/null and b/assets/_sheet_dwound.png differ diff --git a/assets/_sheet_woundab.png b/assets/_sheet_woundab.png new file mode 100644 index 0000000..9ad4531 Binary files /dev/null and b/assets/_sheet_woundab.png differ diff --git a/assets/_sheet_woundc.png b/assets/_sheet_woundc.png new file mode 100644 index 0000000..bffdf6b Binary files /dev/null and b/assets/_sheet_woundc.png differ diff --git a/assets/z_awb.png b/assets/z_awb.png new file mode 100644 index 0000000..8661392 Binary files /dev/null and b/assets/z_awb.png differ diff --git a/assets/z_bwb.png b/assets/z_bwb.png new file mode 100644 index 0000000..9e028da Binary files /dev/null and b/assets/z_bwb.png differ diff --git a/assets/z_cw1b.png b/assets/z_cw1b.png new file mode 100644 index 0000000..119b189 Binary files /dev/null and b/assets/z_cw1b.png differ diff --git a/assets/z_cw2b.png b/assets/z_cw2b.png new file mode 100644 index 0000000..4d14598 Binary files /dev/null and b/assets/z_cw2b.png differ diff --git a/assets/z_dw.png b/assets/z_dw.png new file mode 100644 index 0000000..2c7cf5a Binary files /dev/null and b/assets/z_dw.png differ diff --git a/assets/z_dwb.png b/assets/z_dwb.png new file mode 100644 index 0000000..90721a1 Binary files /dev/null and b/assets/z_dwb.png differ diff --git a/config.js b/config.js index cde0c64..69af11e 100644 --- a/config.js +++ b/config.js @@ -205,8 +205,9 @@ export const TUNE = { runnerSpeed: 3.2, // runner ('f') speed multiplier over the shamble runnerVMax: 4.2, // hard runner speed cap — the late-game ramp must stay humanly reactable shamblerHp: 2, // splat-quality hits a classic shambler ('a'/'b') soaks before it dies — only the runner ('f') is still one-shot glass - stewardHp: 3, // the steward ('d'): one hit tougher than the crowd he walks in. Deliberately NOT - // a brute — no wound skins, no special rule, just a bigger body that takes one more + stewardHp: 5, // the steward ('d'). Was 3 and died like a shambler, which made a bigger body read + // as decoration; at 5 he is a brute's worth of hp on a faster, ordinary-looking + // walker, and he has a wound skin (z_dw) so the second half of that shows hordeSteward: 0.2, // share of horde spawns that come out as stewards (from game 4) // fire: the flame ball no longer just kills what it touches, it starts an epidemic. burnTime: 3.0, // s a body burns before the fire goes out diff --git a/index.html b/index.html index cb2241f..ea3b06e 100644 --- a/index.html +++ b/index.html @@ -97,6 +97,6 @@
- +