Merge the drill lane fix and the rate-gate sample size into staging
index.html conflicted only on the cache-buster: staging was at 276 and the branch at 275, so the merge takes 277 — a merge that reuses either number leaves phones on the old build. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -461,7 +461,6 @@ export const TUNE = {
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drillSeed: 4, // bodies placed at the start so there is a queue to read from the first second
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drillSeedGap: 2.6,// m of depth between those seeded bodies
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drillSpawnZ: 0.6, // z they enter at (the far baseline is 0)
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drillNearZ: 9.0, // spawn spacing is measured against bodies nearer than this
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drillSpread: 3.4, // m either side of the centre line the lanes fan across
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drillSpeed: 0.85, // m/s at the bottom of the ramp (x the type's vMul)...
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drillSpeedMax: 2.0,// ...and at the top. Stamped per body AT SPAWN — constant v is also what lets
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